Shin Megami Tensei V Hydra
In Shin Megami Tensei V, you will have to fight a lot of powerful demons during your journey in Da'at, and a few of them can even join your party via Special Fusion, a special type of fusion that requires you to fuse specific demons together.
Amongst the bosses that can be made to join your party is Hydra. Hither's how to unlock the Special Fusion, the demons needed and the skills the demon learns.
How to Fuse Hydra in Shin Megami Tensei V
Hydra is the commencement major boss you volition fight in the game and an enemy that can requite you quite a bit of trouble, if you approach the battle unprepared and without a solid strategy. You lot volition fight this demon right before reaching Tokyo Tower in the Minato ward.
After defeating Hydra, you will unlock the related Special Fusion, which requires Yurlungur, Orthrus, and Basilisk. Don't think you tin fuse Hydra right after defeating it, as you will need to be at Lv.53 to fuse information technology.
Hydra's Resistances and Skills
Hydra is a pretty straightforward demon, when it comes to its resistances, as the demon tin can only null Fire. It is also weak against Water ice, then keep this in heed when deploying it in gainsay.
Hydra's skill proficiencies aren't particularly exciting either, as it comes with a +3 in Physical and Fire and +2 in Ailments. The -4 in Water ice and -1 in Healing make the demon bad at using these types of skills.
Below, y'all will find all the skills Hydra learns.
Skills | Description | How to Learn |
Toxic Jiff | (Unique) Medium Nighttime assault to all foes. Chance of inflicting Toxicant. | Innate |
Frenzied Chomp | Medium Physical attack to 1 foe. Take chances of inflicting Poison/Confusion/Amuse. | Innate |
Burn down Breath | Weak 2,5 Fire attacks to random foes. | Innate |
Swallow Whole | Medium Physical HP drain assault to 1 foe. | Lv. 54 |
Dragon Eye | Greatly increases Accurateness. | Lv. 55 |
Rampage | ii,5 medium Physical attacks to random foes. Low accuracy. | Lv. 56 |
Omagotoki: Critical | All attacks, including magical attacks, will become Critical hits for all allies for i turn. | Innate |
Large Blindside | Severe Almighty assail based on level to all foes. | Drake Talisman |
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Shin Megami Tensei V Hydra,
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